Over the course of the next few weeks we’re going to be chatting about the development of FAT KID NINJA. This will be of interest to people primarily interested in the process of making an iPhone app: artists, writers, voiceover actors, programmers, and even that dude who is sitting in the corner staring at you right now who has no discernible talent at all but who just is really, really, really interested how a game goes from idea to app store (there are many of you, and Yes, even you can make an app!). This conversation will be a little more heavy in the art/animation and character development area as THAT’S WHAT WE LOVE but we’ll also dive into our gameplay and programming decisions, generally how we arrived at the game you can play right now.
So this will be fun.
Discussion starts next week when we discuss how the hell we came up with the idea for FAT KID NINJA in the first place.
WE LOVE YOU,